Origin of GUI objects
by Nathan Bowhay - ESAL · in Torque Game Engine · 06/26/2006 (4:12 pm) · 4 replies
How do you set the individual origin for a GUI object?
This is so that when you have a 1280x1024 you change it to the top right part of the screen it wont go of the screen when you run it in a lower res.
This is so that when you have a 1280x1024 you change it to the top right part of the screen it wont go of the screen when you run it in a lower res.
#2
I think it has something to do with the other options like right, left center, width...
I was able to align the top so it doesn't go off in the y direction, now I am working on the x.
06/27/2006 (8:02 am)
Thats what I would normally do, but it should adjust depending on the res. It does for the other gui objects aready there. That is what is throwing me off.I think it has something to do with the other options like right, left center, width...
I was able to align the top so it doesn't go off in the y direction, now I am working on the x.
#4
06/27/2006 (1:50 pm)
Thank you so much this is perfect!
Torque Owner Chris Byars
Ion Productions