Game Development Community


#1
06/27/2006 (1:21 am)
Do you have this line in your default.bind.cs?

GlobalActionMap.bind(keyboard, "tilde", toggleConsole);

you can also get to the console by executing
enableWinConsole(true);
as one of the first statements in main.cs.
#2
06/27/2006 (3:56 am)
EnableWinConsole() has nothing to do with the ingame console, though.