Game Development Community

Safe dso's

by c-level · in Torque Game Engine · 06/25/2006 (3:29 pm) · 3 replies

I have some information in one of my .dso that I don't want people to read. Is there any way to stop an ambitious person from essentially reading my code?
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I'm storing and retrieving simple stuff on my database using the 'get' statement (httpObject) accessable from the scripting environment. (Torque>php>mySQL).
Once you see the details of my get statement it's not hard to figure out how to do the same with a straightforward http call from Firefox or IE. So someone could cheat the database.
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Any advise?
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p

#1
06/25/2006 (3:34 pm)
Look into encryted zip files. Torque supports it.
#2
06/25/2006 (7:06 pm)
A better solution would naturally be do simply have the client request that a remote service, such as a server, handle the database instead.
#3
06/25/2006 (7:18 pm)
Encryption seems like a definite option.
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Mike,
Do you mean bypass the PHP layer? I don't know what you mean.
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I'm using the 'get' function to essentially do something like this:
http://www.mysite.com/file.php?val=dothis
...so I can easily alter and retrieve values from the database.
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Please clarity what you mean.