Game Development Community

How to convet a map file to diff file

by Ironbelly Studios · in Torque Game Engine · 06/22/2006 (2:29 am) · 9 replies

Hi
can anybody inform me how to convert a .map file into a .diff file
if somebody can help
it will be much appreciated
thanking you

#1
06/22/2006 (3:05 am)
You need to use the map2dif converter, either from the command line or included in e.g. Quark. Just do a search on map2dif.
#2
06/23/2006 (4:05 am)
Thankx for the suggestion Stefan
since i am new to this field and working for very short period with torque
i do not know how to use the these functions you suggested can you elaborate a little on the points you mentioned
thanking you
#3
06/23/2006 (5:30 am)
Here the link to Map2dif GUI Interface for map2dif.exe, it nice program to run map2difplus.

http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4448

This is the only link I could find for map2difplus.

http://www.garagegames.com/mg/forums/result.thread.php?qt=32691

Let me know what you build your maps in, I might have tutorial for you.
#4
06/26/2006 (6:13 am)
Michael:
we build our map in gtkradiant.is that the information you want?can i,ve a tutorial for that?
#5
06/27/2006 (11:54 am)
Sorry Ryan, I have not got around to that one yet. I have valve hammer, milkshape and gamespace right now.
#6
06/28/2006 (3:16 am)
Thanks Michael for your support and help

do u know about working with Quark or Map2diff plus convertors
please guide me through it

anybody who ever has woked on any of these or has any idea how it works
please tell me
help appreciated
thanking you
#7
07/04/2006 (6:36 am)
:michael and everybody else

while going through the tutorial.base game which comes with the sdk,i just hit upon the idea of tweaking it a little bit by copying my own diff files in the 'interior' folder.but when i tried to implement those dif interiors in my game using the world editor it showed

you do not have the correct version of the torque engine or related art needed to connect to this server,please
contact the server operator to obtain the latest version of the game.(invalid packet)

i am using the torque 1.4 which is the latest i guess.

can anybody suggest me why thats happening.
thanks in advance.
#8
07/04/2006 (10:45 am)
Make sure that your textures are in the correct folder. That's the most common reason for that error.
#9
07/05/2006 (3:14 am)
Hi David and everybody else
thanks for the help
but it is not helping me
please tell me a bit more specifically that what is the correct folder to put in the external dif files in an existing new terrain made in torque .'is it not the interior' folder?
and also please tell me what is the correct folder to put in the texture files for those dif files.is it not the address of the folder specified in the diff file?