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Problem with RTSProjectile

by Liu Yi · in RTS Starter Kit · 06/20/2006 (8:22 pm) · 2 replies

Has anyone got experience with the way torque updates packets in the rts kit?

rts projectile works fine when i'm using the rts camera but when i switch to fps mode, it tells me that there is an invalid packet sent

using the default projectile works for the fps mode but not for the rts mode...

seems like when in fps mode, the projectile is added twice and in rts mode only once

anyone can make any sense out of this?

#1
06/21/2006 (12:29 am)
There are a few "bugs" like this in the RTS-SK. Vehicles, for example, act similarly... No idea why though...
#2
06/30/2006 (7:03 am)
I might be speaking out my butt... but I believe I remember reading that the RTS kit handles projectiles differently than the FPS kit. Did you merge TGE and the RTS kit? I am not sure how to help you, but I figured this might point you in the right direction.