Flash Gui
by AllynMcelrath · in Torque Game Engine · 06/16/2006 (6:33 pm) · 3 replies
Hi.
I have gotten this to work in Torque, its it is very nice.
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7119
But we have runinto some issues with the action script support.
1. 'if' statements are skipped (and sometimes cause further errors in code)
2. Initially set variables are not recognized
3. Internal flash functions are undefined (watch, toString, parseInt)
Any sugestions..?
is this somthing that should work in the resorce? or ...what? lol.
I have gotten this to work in Torque, its it is very nice.
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7119
But we have runinto some issues with the action script support.
1. 'if' statements are skipped (and sometimes cause further errors in code)
2. Initially set variables are not recognized
3. Internal flash functions are undefined (watch, toString, parseInt)
Any sugestions..?
is this somthing that should work in the resorce? or ...what? lol.
#2
Its says partly supported, but then it goes on to say that it has core action script support.
I would think an "If" would be "core".
Trust me, i have looked every were, but i can find no list of what is or isn't supported, only vague references as i have explained above.
I thank you for your reply.. But, it doesn't answer my question lol.
I know you created the resource, is it only me that is seeing this? did it work when you put the resource together? or is this something that is in error in my implantation of it?
I had allready sent you an e-mail Discussing this =)
But i was looking for more feedback from experienced Flash users with this thread that have used this resource, as the documentation on the support of the action script is very lite.
Side note: Have you considerd updating your resorce with "Gnash" , while they dont have a list of action script support eather, it seems they are a continuation of gameSWF. They do clam to have more actionscript support than gameSWF.
06/17/2006 (12:11 pm)
I can't find a listing of what is, or isn't supported there.Its says partly supported, but then it goes on to say that it has core action script support.
I would think an "If" would be "core".
Trust me, i have looked every were, but i can find no list of what is or isn't supported, only vague references as i have explained above.
I thank you for your reply.. But, it doesn't answer my question lol.
I know you created the resource, is it only me that is seeing this? did it work when you put the resource together? or is this something that is in error in my implantation of it?
I had allready sent you an e-mail Discussing this =)
But i was looking for more feedback from experienced Flash users with this thread that have used this resource, as the documentation on the support of the action script is very lite.
Side note: Have you considerd updating your resorce with "Gnash" , while they dont have a list of action script support eather, it seems they are a continuation of gameSWF. They do clam to have more actionscript support than gameSWF.
#3
The only way to know whats in it is to look at the sources of GameSWF and/or do trial and error runs. In flash you can usually do things more than one way, so sometimes it needs some experimentation. Lots of what my flash coder wanted wasn't - so we had to experiment.
Regarding Gnash - its published under a license not compatible with commercial programs - GPL. So I am not going to do anything based of it. If you want to get in trouble, then feel free to base your code of my wrapper - but I'll not have anything to do with it :-)
GameSWF comes with a lot of example flash files. I can only recommend trying to download them and looking at their code
06/18/2006 (2:31 am)
My resource is simply a wrapper around GameSWF, and for what we needed in our game everything was in place.The only way to know whats in it is to look at the sources of GameSWF and/or do trial and error runs. In flash you can usually do things more than one way, so sometimes it needs some experimentation. Lots of what my flash coder wanted wasn't - so we had to experiment.
Regarding Gnash - its published under a license not compatible with commercial programs - GPL. So I am not going to do anything based of it. If you want to get in trouble, then feel free to base your code of my wrapper - but I'll not have anything to do with it :-)
GameSWF comes with a lot of example flash files. I can only recommend trying to download them and looking at their code
Torque Owner Thomas \"Man of Ice\" Lund
http://www.tulrich.com/geekstuff/gameswf.html
As it states on the site, action script is only partially supported