Game Development Community

How to incsrease your mission area without the warp!

by Hugo Queiriga · in Torque Game Engine · 04/11/2002 (6:30 pm) · 2 replies

How can i increase it with out the terrain warping itselft let me explaing!

i need to have 2 terrains at the opposite sides


|-------- ---------- --------- Land 1
| ------ ----------
|
|
|//sea
|
|<<--players may not leave pass that line
| //same on opposite
|
|-------- ---------- --------- Land 2
------ ----------
Now as you see i need it to take a leat 2 minutes to go from one terrain to another, so for i only got it to 20 secs, so how can i increase the mission are or the area before it gets cloned.

Also, how can i had lets say e.g, the waypoints someone did for the racing mod, where can i get some info on these(wait i found it by searching) but still nedd some help to improve it.
But main question of this post is how to increase the terrain without it starting repeat itself.

#1
04/12/2002 (1:58 am)
One little comment. We face that problem in our racing map, and our mapper circumventes it by placing different object at different location. So even if the map seems to warp, the user does not feel it :)
#2
04/12/2002 (7:42 am)
The solution to all your ills:

www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=4474

.. well, it's still alpha, but it will eventually support what you need. :) Gimme a few more weeks with it.

--Bryan