Game Development Community

RC3: setMousePosition shows mouse cursor

by J. Alan Atherton · in Torque Game Builder · 06/14/2006 (11:24 pm) · 0 replies

When sceneWindow2D::setMousePosition(%vec) is called, the Canvas shows the mouse cursor. A hackish fix is to just call Canvas.hideCursor() every time, if you want the cursor to stay hidden.