Alpha layer on TQT file?
by Tim Holt · in Torque Game Engine Advanced · 06/14/2006 (12:28 pm) · 1 replies
In doing some modifications to the default Alas shader, I'm wondering if there's a way to have an alpha layer in a TQT file. By default it creates the TQT file from a jpeg, which doesn't have an alpha layer at all.
Anyone with any insights?
Anyone with any insights?
Associate Kyle Carter