Game Development Community

How to Export map & dif from 3dmax

by Brajendu Behera · in Torque Game Engine · 06/12/2006 (10:25 pm) · 7 replies

First download the "export-map-dif-from3dmax.zip" then unzip it anywhere then copy it to the folder "3dsmax7\scripts". Then go to Utility pannel then run maxscript then runscript.

You will get the required information for map export.

And it is working fine with 3Dmax 5 also.

URL:export-map-dif-from3dmax.zip

#1
06/12/2006 (11:04 pm)
Link isn't working.
#2
06/12/2006 (11:12 pm)
Link is absolutely working fine.
Try again !!!
#3
06/12/2006 (11:16 pm)
You need to copy+paste the URL, otherwise it thinks your hotlinking and redirects here.
#4
06/12/2006 (11:37 pm)
Dont U think that people should be litle more intelligent to Right-Click on the link and Copy&Paste the URl themselves?

Anyway.. here is the URL for those who cant do that!
http://www.freewebs.com/torque-related/export-map-dif-from3dmax.zip
#5
08/14/2007 (6:22 am)
Just Rclick and 'Save Target As...' :)
#6
08/14/2007 (7:03 am)
Does this support texturing?

I tried GLB before but you had to texture elsewhere.
#7
08/22/2007 (6:34 pm)
Anyone know if this work for Max 9.