How to Export map & dif from 3dmax
by Brajendu Behera · in Torque Game Engine · 06/12/2006 (10:25 pm) · 7 replies
First download the "export-map-dif-from3dmax.zip" then unzip it anywhere then copy it to the folder "3dsmax7\scripts". Then go to Utility pannel then run maxscript then runscript.
You will get the required information for map export.
And it is working fine with 3Dmax 5 also.
URL:export-map-dif-from3dmax.zip
You will get the required information for map export.
And it is working fine with 3Dmax 5 also.
URL:export-map-dif-from3dmax.zip
About the author
#3
06/12/2006 (11:16 pm)
You need to copy+paste the URL, otherwise it thinks your hotlinking and redirects here.
#4
Anyway.. here is the URL for those who cant do that!
http://www.freewebs.com/torque-related/export-map-dif-from3dmax.zip
06/12/2006 (11:37 pm)
Dont U think that people should be litle more intelligent to Right-Click on the link and Copy&Paste the URl themselves?Anyway.. here is the URL for those who cant do that!
http://www.freewebs.com/torque-related/export-map-dif-from3dmax.zip
#5
08/14/2007 (6:22 am)
Just Rclick and 'Save Target As...' :)
#6
I tried GLB before but you had to texture elsewhere.
08/14/2007 (7:03 am)
Does this support texturing?I tried GLB before but you had to texture elsewhere.
#7
08/22/2007 (6:34 pm)
Anyone know if this work for Max 9.
Torque Owner Ronald J Nelson
Code Hammer Games