RC2 - In D3D Mode, Locking WinXP Workstation Cores T2D
by Rodney Rindels - Torqued · in Torque Game Builder · 06/11/2006 (3:03 pm) · 2 replies
Operating System: Windows XP Professional
Graphics Mode: D3D
Lock a workstation , Using CTRL-ALT-DEL + K with T2D.exe running.
Log back in, T2D.exe has cored process.
This does'nt occur for me in OPGL mode.
Rod
Update: actually just spawning the CTL-ALT-DELETE screen does it, without actually locking the workstation.
Graphics Mode: D3D
Lock a workstation , Using CTRL-ALT-DEL + K with T2D.exe running.
Log back in, T2D.exe has cored process.
This does'nt occur for me in OPGL mode.
Rod
Update: actually just spawning the CTL-ALT-DELETE screen does it, without actually locking the workstation.
Torque 3D Owner Rodney Rindels - Torqued
Divide By Zero
First-chance exception at 0x1000c83b (opengl2d3d_DEBUG.dll) in T2D_DEBUG.exe: 0xC0000005: Access violation writing location 0x30306574. Unhandled exception at 0x1000c83b (opengl2d3d_DEBUG.dll) in T2D_DEBUG.exe: 0xC0000005: Access violation writing location 0x30306574. Break at : c:\Program Files\TGBRC2\engine\lib\opengl2d3d\opengl2d3d.cc on this block of assembly #ifdef _X86_ __asm { mov ecx, g.m_comp; mov edi, g.m_verts; mov esi, v; mov eax, g.m_vcnt[ecx * 4]; lea edx, [eax + 1]; mov g.m_vcnt[ecx * 4], edx; lea edx, [ecx * 8 + 28]; mul edx; cld; add edi, eax; xor eax, eax; movsd; movsd; stosd; lea esi, g.m_nx; lea ecx, [ecx * 2 + 4]; rep movsd; } in this function GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v)Unfortunately the Console isn't much help when this occurs.