The Archangel Chapter secures Art Director, needs a few more ppl
by Christian Boutin · in Jobs · 06/10/2006 (5:03 pm) · 0 replies
It is my great pleasure to announce that "The Archangel Chapter" has had the privilege of securing Hoang Khanh Le as Art Director and Lead 2D Artist. Hoang Khanh is an industry veteran with several published titles under his belt such as "Kasparov Chess", "Slurp", "Pop's Pipes", the "Sports Addict" Series, "The Emperor's Mahjongg", the "Puzz 3D" series and others. He has worked extensively in both 2D and 3D on several different platforms and resolutions, from early low definition palm-sized devices to high definition PCs. Hoang Khanh has a bachelor's degree in design and architecture.
Hoang Khanh will add a tremendous amount of style and professionalism to the project. Hopefully this will mean that what you're seeing on the website right now will be the last of my "coder art"! (Let's all hope for that).
With a one-level "actual gameplay" prototype (with placeholder assets) only a few weeks away from completion, and with strong leadership in the programming, music and art department, "The Archangel Chapter" is almost ready to begin full-blown production.
The most critical position to fill now is "Lead 3D Artist". Someone with both artistic skills and familiarity with the Ogre3D artistic assets pipeline (though I could give you basic training on the latter part). The 3D software to be used will depend on the recommendations of the Lead 3D Artist in conjunction with the Art Director's, so whatever software you're proficient with could likely become the project's standard, as long as there is an Ogre3D export plugin available.
Other positions to fill include "Sound Director" for all non-music audio, "Additional 2D Artist" to support the Lead 2D Artist, "Engine Programmer" for the lower-level engine-related programming, "Webmaster" for both the intranet and website. For a complete staff chart containing both filled and unfilled positions, as well as the job application forms and compensation information, visit archangelchapter.com.
Hoang Khanh will add a tremendous amount of style and professionalism to the project. Hopefully this will mean that what you're seeing on the website right now will be the last of my "coder art"! (Let's all hope for that).
With a one-level "actual gameplay" prototype (with placeholder assets) only a few weeks away from completion, and with strong leadership in the programming, music and art department, "The Archangel Chapter" is almost ready to begin full-blown production.
The most critical position to fill now is "Lead 3D Artist". Someone with both artistic skills and familiarity with the Ogre3D artistic assets pipeline (though I could give you basic training on the latter part). The 3D software to be used will depend on the recommendations of the Lead 3D Artist in conjunction with the Art Director's, so whatever software you're proficient with could likely become the project's standard, as long as there is an Ogre3D export plugin available.
Other positions to fill include "Sound Director" for all non-music audio, "Additional 2D Artist" to support the Lead 2D Artist, "Engine Programmer" for the lower-level engine-related programming, "Webmaster" for both the intranet and website. For a complete staff chart containing both filled and unfilled positions, as well as the job application forms and compensation information, visit archangelchapter.com.
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