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Ingame moving left hand to always hold the weapon (Question)

by Jorge Luis Gandulfo · in Torque Game Engine · 06/09/2006 (12:31 am) · 0 replies

As i have several weapons in the game im developing, i have a problem.

I have to make 3D animations for each weapon the player holds in his hands, otherwise the left hand won't correspond with the weapon model in animations, this happens even with the Soldierpack when you run.

Is there a way to move the hand/arm by code to always hold te weapon?

I been thinking in adding another node to the weapon model, and maybe there is a way in code to always make the hand stay in that node (only if the weapon model have a 2nd hand node or something, and the player have a weapon equipped).

Any ideas? i will be thinking on a solution to this, but maybe someone already solved this.

Thanks a lot