Game Development Community

What is player_debris

by gamer · in Torque Game Engine · 06/08/2006 (5:26 pm) · 3 replies

What is debris_player.dts?
does it represent what happens when player is dead?

#1
06/08/2006 (9:39 pm)
@gamer: Yes.
#2
06/09/2006 (8:36 am)
Actually, I 'think' it appears to look like the Tribes II debris. Like what appeared when the player exploded, like during vehicle destruction or crashes...there's arms, legs, feet, a head....lot's of bits.


And ya know, I've never seen the shape appear, even with player Destroy/Dead and after DeathSequence?? How do you get it to appear for player?

PS: after looking at the shape, it's got a bundle of Nodes too, probably helps with the 'dispersement' of the objects, since they're all independent shapes[from each other], all connected to a central hub.
#3
06/09/2006 (8:40 am)
@Rex great question. Maybe someone has a video clip of it in action. Or a bit of script to make it work.