Vehicle acting funny in the RTS package.
by Tim Steel Chair Moravec · in RTS Starter Kit · 06/08/2006 (10:15 am) · 1 replies
Yo,
I put car.cs into server/scripts/, and made sure this script executes.
I Copied the whole buggy folder and placed this in the shapes directory of the RTS.
When I spawn the vehicle in The RTS package, the physics appear to load properly (the car bounces like it has suspension) but the vehicle and its wheels are invisible.
The car pops in during free-cam, but while using the rts-cam it's invisible.
Anyone have any info on this craziness?
p.s
I'm trying to make it so your character can get in/out of vehicles (GTA style) and still be able to control other RTS units.
Thanks,
m0x
I put car.cs into server/scripts/, and made sure this script executes.
I Copied the whole buggy folder and placed this in the shapes directory of the RTS.
When I spawn the vehicle in The RTS package, the physics appear to load properly (the car bounces like it has suspension) but the vehicle and its wheels are invisible.
The car pops in during free-cam, but while using the rts-cam it's invisible.
Anyone have any info on this craziness?
p.s
I'm trying to make it so your character can get in/out of vehicles (GTA style) and still be able to control other RTS units.
Thanks,
m0x
About the author
Torque Owner Johnathan Moore