Issues w/ weapon texture, using ms3d
by Nikhil Haldar-Sinha · in Torque Game Engine · 06/08/2006 (10:11 am) · 4 replies
I found a free sniper rifle, with a texture. When loaded in ms3d, the sniper rifle's texture is there, and it looks correct. When I export it and load it in the game, the model is there, but the texture isn't. Is there anything special I have to do to get the texture to appear?
Thanks.
-Nick
Thanks.
-Nick
#2
Thanks.
-Nick
06/08/2006 (10:42 am)
It's 384x104.... Can't believe I didn't think of that. So now the problem is resizing it will change all the coords (I assume dts use normalized coords). I'm not an artist and have very little to no art talent. Any advice on how to fix this?Thanks.
-Nick
#3
-Max
06/08/2006 (1:46 pm)
I can't really think of a good way to describe how to do this to you, but just send me an email at badsnax@gmail.com and I'll see if I can find a good demonstration on how to go about that, or you can just send me your image file and I'll show you what needs to be done.-Max
#4
06/09/2006 (8:38 pm)
Nikhil, if you still need this send the model and texture to me and I will create you dts and remap your texture for you. If you want I will add the nodes so it will mount to the player. I will create a tutorial on how it is done with picture that way you can do it the next time.
Torque Owner Max Thomas
Also make sure that the image is a PNG or JPEG image, I'm pretty sure that other image formats like *.tif and *.bmp don't work in torque.
-Max