Couldn't export Mount node
by Rosey · in Torque Game Engine · 06/04/2006 (6:28 pm) · 1 replies
I have problem with exporting the mount node from 3dMax with the plugin which I downloaded the proper version from this website,I simply cloned two nodes from hub0 and hub1 node, and named them Mount0 and Mount1, but after exporting to .dts, I coundn't find my Mount0 and Mount1 node, does anybody knows what's wrong?
Thanks for feedback!
Thanks for feedback!
Torque Owner Paul /*Wedge*/ DElia
And that should force the nodes to export (you can read the .dmp file to check). You can also use the .cfg file with NeverExport: and wildcard(*) settings as well