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Couldn't export Mount node

by Rosey · in Torque Game Engine · 06/04/2006 (6:28 pm) · 1 replies

I have problem with exporting the mount node from 3dMax with the plugin which I downloaded the proper version from this website,I simply cloned two nodes from hub0 and hub1 node, and named them Mount0 and Mount1, but after exporting to .dts, I coundn't find my Mount0 and Mount1 node, does anybody knows what's wrong?

Thanks for feedback!

#1
06/04/2006 (6:48 pm)
If being case sensitive matters, they should be lowercase. Also, try putting a text file named .cfg in the export directory and put this in the file
Always Export:
mount0
mount1
And that should force the nodes to export (you can read the .dmp file to check). You can also use the .cfg file with NeverExport: and wildcard(*) settings as well