Game Development Community

RC1: shapeArt Resource

by Mike Lilligreen · in Torque Game Builder · 06/01/2006 (10:12 am) · 5 replies

Maybe you felt sorry that the Create Tab Tooltip resource I put up on TDN got a bit outdated when you added particle effects names to the icons in beta 4, but 90% of the shape art is the same gray color as the background icon color in the create tab.

I've suggested having the option to change that gray background color to something else like you can in the image builder, but that option is probably a bit too late now. I'm sure there's a lot of nice stuff there, so perhaps the creator of that art could change the default color of the shapes to white?

Edit: haha, nevermind. I just noticed the there are tooltips for everything now with imagemap or file name descriptions!

#1
06/01/2006 (2:11 pm)
I added the option to change the object library background to light (white), mediume (the present gray color), or dark (black) in the Level Builder preferences menu. :)
#2
06/01/2006 (2:24 pm)
You are on fire today. Sounds great, thanks. :)

Oh, and if you find yourself with nothing to do now, perhaps consider adding a link to TDN in the help menu of the level builder? ;)
#3
06/01/2006 (2:42 pm)
Odd... I'm not seeing the ability to change the background color of the Create Tab in the OS X version of RC1 LevelBuilder.
#4
06/01/2006 (3:02 pm)
That's because you can't, even in the Windows version. Matt just added this option today which will appear either in RC2, if there will ever be one, or in the final release next week.
#5
06/01/2006 (11:18 pm)
Sorry I wasn't clear... the first time I forgot "look for it in the next release" :)