Programmer Looking For Work
by William Knop · in Jobs · 04/05/2002 (4:05 pm) · 7 replies
I'm a sophomore at Carnegie Mellon University right now, studying computer science. I'm 20 and have been programming for 12/13 years, early on in Basic and Pascal, then C and C++, and recently in Java. Most recently, I've been using SML (Standard Meta Language) for a CS theory class, although I've never heard of anyone using it outside of theory.
Also, I have worked on mods for Tribes2, so I am familiar with the Torque engine (hacked around a lot with it too) and good at scripting. I am good at debugging, and for game makers looking to support the new gaming gear, I have a new Geforce4 card to play around with. I have a fair understanding of OpenGL, a bit of network programming experience, and I am a quick learner.
I've never worked in the "real world" doing programming, but I have worked in teams on fun projects and for school, so I am used to distributed tasks and cooperation. Currently, I am heading a robotics project which hopefully will win first place at next year's CMU Mobot (mobile robot) competition. We might even get done before schedule =D. I have plenty of time not working on Mobot, though, to have a high-demand job.
If you are willing to pay, have a dedicated team, and need another dedicated programmer, I'm game. I can be either in the Washington, DC or Pittsburgh, PA area, although I don't mind working over the internet. I have DSL, so bandwidth should be no problem. In fact, if it's for the summer, I have no problem with relocating.
Contact me at w_knop@hotmail.com
Thank you.
Also, I have worked on mods for Tribes2, so I am familiar with the Torque engine (hacked around a lot with it too) and good at scripting. I am good at debugging, and for game makers looking to support the new gaming gear, I have a new Geforce4 card to play around with. I have a fair understanding of OpenGL, a bit of network programming experience, and I am a quick learner.
I've never worked in the "real world" doing programming, but I have worked in teams on fun projects and for school, so I am used to distributed tasks and cooperation. Currently, I am heading a robotics project which hopefully will win first place at next year's CMU Mobot (mobile robot) competition. We might even get done before schedule =D. I have plenty of time not working on Mobot, though, to have a high-demand job.
If you are willing to pay, have a dedicated team, and need another dedicated programmer, I'm game. I can be either in the Washington, DC or Pittsburgh, PA area, although I don't mind working over the internet. I have DSL, so bandwidth should be no problem. In fact, if it's for the summer, I have no problem with relocating.
Contact me at w_knop@hotmail.com
Thank you.
About the author
#2
I will say that most of the people here *seem* to be on a tight budget, though there are those willing to pay.
EDIT:
I will also say that most people don't share that same attitude. For me, this is very much about making money *while* making games FOR THE LOVE of it.
Good luck,
-Jeff
04/05/2002 (5:08 pm)
Don't listen to Ian, although he seems to know everyone here and their budgets, he doesn't.I will say that most of the people here *seem* to be on a tight budget, though there are those willing to pay.
EDIT:
I will also say that most people don't share that same attitude. For me, this is very much about making money *while* making games FOR THE LOVE of it.
Good luck,
-Jeff
#4
04/05/2002 (6:07 pm)
you are pretty much in the wrong place if youre looking for a jobby-job. if you wanted to do contract work maybe we could work something out...
#5
I am not much concerned about money, but if a company is unable to offer money (a monthly pay or a percent of it's profits), I worry if it has it's act together. Nearly all games with bad leadership insist you do it for the love of game programming, and that is a one way ticket to wasted time.
If a company has a great idea and a team willing to make it happen (the kind I want to join), offering money should not be a problem. =)
Will
04/05/2002 (10:07 pm)
Where did you get the idea that I don't thoroughly enjoy programming? I would not actively look for work I didn't enjoy. I love programming, and wish I could get a job doing interesting things like game programming rather than accounting programming.I am not much concerned about money, but if a company is unable to offer money (a monthly pay or a percent of it's profits), I worry if it has it's act together. Nearly all games with bad leadership insist you do it for the love of game programming, and that is a one way ticket to wasted time.
If a company has a great idea and a team willing to make it happen (the kind I want to join), offering money should not be a problem. =)
Will
#6
Will
04/05/2002 (10:13 pm)
Just an addendum: Contracting is fine with me. I don't like nine to five jobs anyway. I just don't want to get entrenched in a project on the verge of falling apart, as I have been a few times (very disappointing).Will
#7
"Job" usually relates to actual salary or hourly pay. You probably won't find any projects like this, but many will provide the members of the team with a fair cut of the sales of the product.
Oh, and don't listen to the "do it for the games, not the money!" people... I doubt anyone wouldn't want some cash on top of making a game.
04/05/2002 (10:14 pm)
Most projects being created with Torque are for-profit, but are not going to pay anyone until the game is released."Job" usually relates to actual salary or hourly pay. You probably won't find any projects like this, but many will provide the members of the team with a fair cut of the sales of the product.
Oh, and don't listen to the "do it for the games, not the money!" people... I doubt anyone wouldn't want some cash on top of making a game.
Darkness40k
Get a job.
Get Torque.
Make a game for the LOVE OF IT.
If you can't buy Torque, mod, get a game ( maybe this one www.dungeonsiege ) and make a game from that.
This is a hobbie, its fun. If anyone makes money from this its a bonus.