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Exe file (T2D.exe) not loading

by Chris Kaleki · in Torque Game Builder · 05/28/2006 (1:10 am) · 3 replies

When I try to open the T2D.exe file it does not open. A error message comes up instead which says:
"D3DDevice::setScreenMode
dwglcreateContext failed to create an OpenGL rendering context!"
What is the problem? Why won't it open? Can anyone suggest a solution?

#1
06/07/2006 (3:23 pm)
I'm not sure if you're still struggling with this, but I had a similar problem. There are about 3 DLLs in the T2D folder that aren't in the TGB folder. So I simply cut and pasted them in, and now mine works.
#2
06/07/2006 (3:25 pm)
I'm not sure if you're still struggling with this, but I had a similar problem. There are about 3 DLLs in the T2D folder that aren't in the TGB folder. So I simply cut and pasted them in, and now mine works.
#3
06/09/2006 (10:48 am)
Recompiling the source should generate those DLLs as well.
That are the DX wrapper DLLs that convert the OpenGL calls to DX calls for rendering. Without that, especially Intel, SiS and S3 can be guaranteed as not beeing able to run and TGB app as their card have no to "very craptastic" OpenGL support.