B4 - Updating "Tilemaps" Section of Level Editor
by Rodney Rindels - Torqued · in Torque Game Builder · 05/23/2006 (4:52 pm) · 3 replies
After exiting the "Tile Editor" the "TileMaps" section of the "Level Editor" should scan for lyr files and update without requring a restart of the Level Editor.
While Trivial, I'm putting down stuff that should be in the tool for a Release Ready Product.
While Trivial, I'm putting down stuff that should be in the tool for a Release Ready Product.
Torque 3D Owner Matthew Langley
Torque