Game Development Community

Light Recoil Blend Issue

by Andy Hawkins · in Artist Corner · 05/19/2006 (5:27 pm) · 2 replies

I have found the light recoil is problematic when exporting using LW2DTS from Lightwave. The head and look animation blends work fine but the light recoil animation makes the arms move out of place when they shouldn't. For example, the light recoil should move the arms back in my animation, but the left hand goes up.

Has anyone exported the light recoil sucessfully using Lightwave? As far as I can tell if you are using LW2DTS it is not possible using the current version.

#1
07/03/2006 (5:45 pm)
Posting: Unread posting for more than 30 days. I am posting to help get a reply to your un-answered question.
#2
07/03/2006 (6:39 pm)
I've found that the issue was that I did not export it originally as a blend sequence. I did several things to resolve the issue
- Put "Unaffected By IK of descendants" on the shoulders - Motion Options (m key)
- Only exported the upper torso in the list of nodes.