Level Editor Window Size
by Paul Mason · in Torque Game Builder · 05/18/2006 (10:25 pm) · 5 replies
Hi
The lastest version (b3) seems to limit the maximum window size to 800x600 even though I specify a larger size. Am I missing something?
Thanks
The lastest version (b3) seems to limit the maximum window size to 800x600 even though I specify a larger size. Am I missing something?
Thanks
#2
05/19/2006 (4:05 pm)
My beta 3 is running 1024x768, *not* full screen - res of desktop is 1280x1024
#3
if you search for %res you'll see the code im talkin about. I just added my own custom resolution to this:
%this.add(1000 710,%bpp);
I dont have the code at hand, if you place that at the end of the function, it should that resolution to the list to choose from.
Hope that helps!
05/20/2006 (6:01 pm)
I had the same problem. If you go to the /games/common/gamescripts and check out the options.cs, that holds what your looking for in getting a little bigger rez WITHOUT hacking the source.if you search for %res you'll see the code im talkin about. I just added my own custom resolution to this:
%this.add(1000 710,%bpp);
I dont have the code at hand, if you place that at the end of the function, it should that resolution to the list to choose from.
Hope that helps!
#4
%this.add(1000 SPC 750,%bpp);
to line 137 works for me on my widescreen laptop.
Thanks for the help.
05/20/2006 (7:02 pm)
Adding:%this.add(1000 SPC 750,%bpp);
to line 137 works for me on my widescreen laptop.
Thanks for the help.
#5
05/21/2006 (10:20 pm)
Excellent, thanks. It seems to be related to widescreen laptop monitors - everything works fine on a normal aspect screen.
Torque Owner Philip Mansfield
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