Game Development Community

World limits/null

by Paul Jackson · in Torque Game Builder · 05/17/2006 (3:27 pm) · 3 replies

I am going through the basic tutorial, i am following where the enemy ship has to be called back when it leaves the screen The tutorial says to use "null" and then click on the callback. The problem is when i click on null it opens the blending tab, it does not show the max and min bounds or the callback icon as the other options do. Any help it solving this would help alot. P.S how do you take screenshots?

#1
05/17/2006 (3:41 pm)
For the basic tutorial, check out TDN, there is the actual one for Beta 3
#2
05/17/2006 (9:40 pm)
I have a mac so i still have the Beta 2
#3
05/18/2006 (1:02 am)
This is a bug in Beta 2. It is resolved in Beta 3.