Game Development Community

Another scripting engine question

by Trevor Barnett · in Torque Game Engine · 04/08/2001 (8:10 pm) · 1 replies

Does the engine support something similiar to classes with inheritence and virtual functions? A tall order I know, but it would be cool if it did, and would make my job a lot easiar....

#1
04/09/2001 (10:32 am)
Classes are all defined in the C++ code and you instantiate these classes in the scripting language. You can add new variables to an instance as well as add new methods or override C++ methods, but you cannot declare a new class or structure. Support for structures (or classes) is probably the biggest missing feature.