Game Development Community

Fxreplicator bounding box problems.

by Harvey Greensall · in Torque Game Engine · 05/17/2006 (8:58 am) · 0 replies

Hi all.

Does anyone know if there's a way of controlling the bounding box size when creating fxfoliagereplicators? I've got some issues with the whole replicator switching off before it's out of view. The culling is switched off by the way.

Any advice would be great.

Thanks