Game Development Community

Flying units

by Justin Woods (ESAL) · in RTS Starter Kit · 05/15/2006 (9:22 am) · 2 replies

Has anyone added flying units, like small helicopters or aircraft, to their RTS project yet? I'm looking around at general flight code for TSE, and nothing has really stood out to me for something that would work with an rts.

I would obviously want the altitude on the units to change as the terrain deformed below them. However, I would ideally want a variable I could set on each of these units for altitude.

#1
05/15/2006 (9:25 am)
The rts build has support for hovercraft
at least appears to in the build I made
perhaps modifying Z axis handling would allow for flight?
#2
05/31/2006 (1:35 am)
Perhaps I would like to have a toggle/slider for Z. The thought is that I click where I want the unit to go, and right after that a slider will appear next to my mouse for me to identify how high I want the unit to be. How would one go about this?

Has anyone done anything similar?