T2dImageMap still being referenced on removal.....
by Michael Irby II · in Torque Game Builder · 05/14/2006 (11:10 am) · 2 replies
T2dImageMapDatablock::onRemove() - Reference Count isn't zero but image-map is being destroyed! (2 ref)
I get this in the console log......The image map is still being referenced even though the referencer has been deleted....Is there some sort of AddRef release problem going on here or do I need to call some method to get rid of the reference to the image map....
I get this in the console log......The image map is still being referenced even though the referencer has been deleted....Is there some sort of AddRef release problem going on here or do I need to call some method to get rid of the reference to the image map....
#2
05/16/2006 (6:21 am)
I am using safeDelete to delete the object....I'm not calling removeFromScene because in the reference for T2D it says that if you call safeDelete then that method also removes the object from the scene....do you think that has changed and I must explicitly call removeFromScene?...
Torque Owner Alexander Bierbrauer