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Debugger for Torque C

by Ryan Meffert · in General Discussion · 05/13/2006 (5:48 pm) · 5 replies

I am currently learning Torque via 3D Game Programming book. It has you code thousands of lines of script, broken into individual files, but it doesnt have a debugger as you are using Notepad to code the items that you eventually launch in Torque. This is creating an issue where I am having to go through these lines of code to try and find where I missed a semi colon, or mis-typed a word. Is there a debugger out there that you can use for the line scripting?

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#1
05/13/2006 (6:20 pm)
Take a look here:

tdn.garagegames.com/wiki/TorqueScript/IDE/Guide

Torsion and CodeWeaver are the most recent and feature rich editors out there.
#2
05/13/2006 (7:32 pm)
Thank you. Incase anyone wants a direct answer you sickheadgames.com creates a debugger called Torsion. It is a great tool that has already helped organize my coding. Highly recommend the download plus its FREE!
#3
05/13/2006 (7:49 pm)
I tried both Torsion and CodeWeaver and found CodeWeaver wasn't as buggy though they were both decent tools. CW will highlite a missing ; or bad formatting but won't highlite a mistyped variable (for obvious reasons) :)

www.torquedev.com/
#4
05/13/2006 (8:11 pm)
I have codeweaver but prefer notepad
#5
05/13/2006 (8:28 pm)
That's just because you're a masochist.