Game Development Community

Sprites for download

by game4Rest · in Torque Game Builder · 05/11/2006 (12:22 am) · 9 replies

We decided to stop our 2D project. Sad but believe it was the
best choice.

www.silevo.co.kr/img/shop.bmpwww.silevo.co.kr/img/sS01.gifwww.silevo.co.kr/img/sS02.gif
As we don't want to throw our images into wastebox, we
decided to open it to the Torque users. Avatars are not
included here, but we believe you'll find something useful.
Please go here to find the images. Even though the page is written for Korean, you're
not going to miss it.
Good luck.
Hong Jin

edit:link error

#1
05/11/2006 (2:34 am)
That's a real shame, as the art looks fantastic. Thanks for making it available, but the links on the site give 404 errors when you try to download them.
#2
05/11/2006 (2:46 am)
You can download them if you look at the URL. Just delete everything before the second www

ex: http://www.silevo.co.kr/bbs/www.silevo.co.kr/img/ForSea.zip

should be: www.silevo.co.kr/img/ForSea.zip
www.silevo.co.kr/img/trees.zip
www.silevo.co.kr/img/constructures.png


- Matt VG

edit: just went ahead and put the urls all in, though I got distracted and Hong Jin put them in now too... oh well
#3
05/11/2006 (2:56 am)
It's strange. I think the web hosting company blocks the download. It worked
when I first uploaded those pictures.

I made the direct links here. If this makes problem again, please let me find if there is
another solution.

houses
trees
etc

you're free to use it in any manner, but please leave me a note if you want to
use it in a commercialized game.

@matt: you're right. That is the another way. Even though I made links correctly
uploading, when we click the links, that extra line is added.

Hong Jin

edit : link error
#4
05/11/2006 (3:26 am)
Excellent, got them :)

The final one should be: www.silevo.co.kr/img/forsea.zip - no capitalisation.
#5
07/24/2006 (9:10 am)
Hey thanks for making it available.. this sprites is excellent for my demo or as placeholder images.
#6
07/24/2006 (9:19 am)
I love the art style! Pity it could not go on.
#7
07/24/2006 (5:32 pm)
I have exactly the same advice than David. It's a great art, and a pity it can't carry on. What are thr problem you have ?
#8
07/24/2006 (7:15 pm)
Want to host them on TDN?
#9
08/15/2006 (7:57 am)
Greetings!

It's been a long time since I visited T2D forum. I apologize for not being able to answer your posts. I have been busy doing another project using TGE. It is almost done.

The main reason that we stopped that 2D project was that we became to realize we needed far more graphical jobs to do than we had expected. Also, as T2D didn't support real time networking, it was expected we were going to spend a lot of time.

After pondering, we came to a conclusion that we were going to have more opportunity to succeed when we move to 3D project. And yes, it is true till now.

@Jeff:
As I am not a native speaker of English, I'm afraid I don't get the meaning what you're saying. If you're asking me if I need any help from you(GG) to host my resource, I don't believe I need to but thank you so much for your kindness. If you're asking if it's OK for you to use my resource in TDN, no problem, please go ahead.

Hongjin