Resource
by Fucifer · in Torque Game Builder · 05/10/2006 (10:30 am) · 12 replies
What the best way to create the resource? I try manual and they dont show up, figure I ask before I create a mess. Excellent job on Beta3.
#2
05/11/2006 (1:13 pm)
I have did that, it show up but will not load in the TGB. Thank you!
#3
05/11/2006 (2:52 pm)
What does your resource.cs look like?
#4
05/11/2006 (4:15 pm)
I copy the original and place in the folder, my folder name is plantArt. I edit the resource.cs file for my images.
#5
05/12/2006 (3:18 pm)
Hmm...does it give you any errors or anything like that?
#6
05/12/2006 (4:35 pm)
No error at all. Thank try to help me!
#7
05/18/2006 (1:51 pm)
If you look in the .cs file in the fishArt and/or puzzleArt you'll notice the names "fishArt" and "puzzleArt"... make sure you replace those with your new name, including the object name in the function.
#8
05/18/2006 (1:56 pm)
Hey Matt, congr. I have try that but I am going do clean install and try again. I will let you know what happens.
#9
05/22/2006 (5:21 pm)
Matt, I did clean install move same files over and now they are working. I have no idea what problem was, but everything is working good now.
#10
05/22/2006 (11:55 pm)
You didnt change your resource file at all?
#11
05/23/2006 (1:58 pm)
No, have no idea what was wrong. The only thing I did was change full to cell. But now I have resource template, So far every resource art I have done with that template has work perfect.
#12
05/24/2006 (1:55 pm)
Wierd...well, at least its working correctly for you now
Torque Owner Anthony Fullmer