Game Development Community

I mount my object to the player and I lose the texture

by Snaggz · in Torque Game Engine · 05/05/2006 (4:35 pm) · 1 replies

My static shape data of my cleaver shows up fine in the game when i load it as a static but when I go to mount it to my player as a ShapeBaseImageData its just a plain greyish color :0| does anyone have any idea what im doing wrong here?

BTW i checked translucent and no mipmapping in the options on the Milkshape DTS exporter plus because my textures werent rendering untill i did that

#1
05/10/2006 (7:46 pm)
I squared up my textures and made them a exponent of 2 (128) and it works now