Game Development Community

Detail dif

by Fucifer · in Torque Game Engine · 04/23/2006 (10:59 am) · 2 replies

Www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5512

Detail dif here is it the same as the one in TLK.

#1
04/23/2006 (2:28 pm)
Hi Michael,

Only in the sense that they both perform detail mapping. That resource was based on some work I did with Torque in the summer of 2003, when Nick asked about my work I gave him a few tips and tricks, which he used for the resource.

Detail mapping stayed out of TLK until recently because I wanted to implement something better than my original design. Last summer I finally had time to sit down and redesign the system. TLK's new detail mapping avoids heavy tiling, adds greater detail, and renders nearly for-free.

The old system is still very cool though and is on-par with the way most engines implement detail mapping.

-John
#2
04/23/2006 (4:33 pm)
Thanks for answer, I was think I would not need that one because I am using TLK.