Beta 2 - Level Builder Camera Bug
by Mike Lilligreen · in Torque Game Builder · 04/23/2006 (3:25 am) · 1 replies
General issue: changing values under the edit/camera tab for the sceneGraph does not always work.
Example: drag a sprite into the scene view and place it at 0,0. Change the camera position to X:40 Y:0. Save and hit play. The sprite is now on the left side of the screen. Hit stop and change the camera position back to 0,0. Save and hit play. The sprite is still on the far left side of the screen.
I can't figure out a hard and fast rule when camera changes do or do not take place but fooling around changing values and having them take effect does not work 100% of the time.
Example: drag a sprite into the scene view and place it at 0,0. Change the camera position to X:40 Y:0. Save and hit play. The sprite is now on the left side of the screen. Hit stop and change the camera position back to 0,0. Save and hit play. The sprite is still on the far left side of the screen.
I can't figure out a hard and fast rule when camera changes do or do not take place but fooling around changing values and having them take effect does not work 100% of the time.
About the author
Associate Mike Lilligreen
Retired T2Der
It seems if you edit the X value any non zero number then try to change it back to zero any change will not take effect. Changing X from a non zero to another non zero will work. Changing Y seems to be ok unless you change X back to zero, then any change you made to Y will not take effect as well.