Do images have a rotation pivot-point?
by Noby Nobriga · in Torque Game Builder · 04/22/2006 (9:24 pm) · 2 replies
I have a sprite that I want to use with rotateTo(); however, I don't want it to rotate around its center-point. I want the pivot-point of the sprite to be offset.
Is this possible?
I want to avoid a kludge like creating another "invisible" sprite, mount the "rotating" sprite to that one, then perform actual rotation functions on the "invisible" sprite.
Is this possible?
I want to avoid a kludge like creating another "invisible" sprite, mount the "rotating" sprite to that one, then perform actual rotation functions on the "invisible" sprite.
Torque Owner Jason Cahill
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