ODEItem Confusion
by Matthew Harris · in Torque Game Engine · 04/21/2006 (11:36 pm) · 3 replies
Here is the resource to ODEItem http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5024 . I am confused exactly where all the properties of ODEItem are. It looks like the only variables exposes are CFM, ERP, and Gravity. Where are all the other variables that influences the object behavior.
My goal is to get a ball (golfball) rolling rather than sliding. Also I have tried RigidShape and I don't think its sufficient enough. Thanks in advanced.
My goal is to get a ball (golfball) rolling rather than sliding. Also I have tried RigidShape and I don't think its sufficient enough. Thanks in advanced.
#2
04/22/2006 (12:25 pm)
Is your implemation in torque?
#3
Anyways... I see your using ODEItem... Isnt there another implementation resource "ODEScript"?
Is it worth trying that? Its drop-in AFAIK.
Also, have you tried setting the friction?
Do you have the 2nd release of ODE Item?
*Insert More Questions Here!*
04/25/2006 (12:22 am)
Spindle! =DAnyways... I see your using ODEItem... Isnt there another implementation resource "ODEScript"?
Is it worth trying that? Its drop-in AFAIK.
Also, have you tried setting the friction?
Do you have the 2nd release of ODE Item?
*Insert More Questions Here!*
Torque Owner Adrian Tysoe