Inserting new player in Tutorial.base
by Rojalee · in Torque Game Engine · 04/20/2006 (12:46 pm) · 4 replies
Ok..
I'm looking to start my game from the very bottom and work up.
That being said, I bought a model, and the instructions were for putting it in the starter.fps.
so.
Can anyone tell me the scripting order (.cs files) that Tutorial.base calls a player with.
I can't seem to find it correctly.
Thanks,
Jason
I'm looking to start my game from the very bottom and work up.
That being said, I bought a model, and the instructions were for putting it in the starter.fps.
so.
Can anyone tell me the scripting order (.cs files) that Tutorial.base calls a player with.
I can't seem to find it correctly.
Thanks,
Jason
About the author
#2
Wasn't at the point where I was using an IDE yet.
But i'll go get one.
Thanks,
04/21/2006 (3:48 am)
Hmm ok.Wasn't at the point where I was using an IDE yet.
But i'll go get one.
Thanks,
#3
but I still am not sure how this will help me find that path.
also, torsion said it wasn't going to work after June 1st, so I saw no point in trying to use it.
04/21/2006 (4:20 am)
Using TribalIDE now.but I still am not sure how this will help me find that path.
also, torsion said it wasn't going to work after June 1st, so I saw no point in trying to use it.
#4
04/21/2006 (10:46 pm)
You can start with the ~/server/scripts/game.cs....GameConnection::onClientEnterGame method
Torque 3D Owner Donald "Yadot" Harris
Marveloper