Game Development Community

In-Game character details editing

by Anthony Potamitis · in Technical Issues · 04/18/2006 (5:55 am) · 4 replies

Hi Guys,

I have been playing the Turkish Game "Mount and Blade" (yep I know its made with their own engine and not Torque) and really want to know if there has been any testing, dev, packs or mods to have a player able to change the face of their character model in game in real time with the torque engine.

If anyone knows or has tried I would really appreciate a reply, thanks. I have tried doing a search with lots of different strings and cant find anything on the forums.

A good example of what I mean is like, 'Mount & Blade', 'Fight Night RND3', 'City of Heroes' etc.

Thanks Guys,

Tony

#1
04/18/2006 (8:03 am)
Are you just wanting to change the skin of the face or change the mesh shape?

if you want to change just the skin there is a resource out there for you

Setting object skins from script
#2
04/18/2006 (3:56 pm)
Hi Jason,
thanks for the reply, I was actually hoping to be able to change the model itself. as in fight night round3 and mount & blade you are able to change the nose shape size and positioning, the same with ears, eyes and cheek bones, the forehead and shape of the head aswell as the chin etc.

Changing the skin could be an easy way of accomplishing this but would not have the same effect.
#3
04/18/2006 (4:18 pm)
Anthony, what you are looking for is morph targets. Someone had posted a resource here recently (within the last 3 weeks?) that showed how to add morph targets to the DTS format and the exporter. I don't have the link available but search on morph and you should find it.

Edit:

Ok it's much older than I thought, I guess it just got bumped up recently.
Here's the link: www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8464
#4
04/19/2006 (6:01 am)
Thanks a lot =)