Warzone Demo
by PrvtHudson · in Technical Issues · 04/17/2006 (1:33 pm) · 4 replies
Hi all,
I saw an effect in the demo that I would love to emulate. In the 1st Secene - Hovercraft Warzone, two barrels fall from above and BOUNCE ... I haven't seen any mention of physics like that in my journey through the forums.
Is t the physics engine, scripting, players as barrels and the ragdoll pack ? ... does anyone know how this kind of thing is done.
Randy
I saw an effect in the demo that I would love to emulate. In the 1st Secene - Hovercraft Warzone, two barrels fall from above and BOUNCE ... I haven't seen any mention of physics like that in my journey through the forums.
Is t the physics engine, scripting, players as barrels and the ragdoll pack ? ... does anyone know how this kind of thing is done.
Randy
About the author
#2
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5495
04/17/2006 (3:24 pm)
I think the Warzone demo was using the RigidShape class, since it's officially integrated into TGE 1.42...www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5495
#3
04/17/2006 (4:35 pm)
I suggest using the RigidShape class as well. It is the more simple path.
#4
04/17/2006 (5:03 pm)
Thanx guys. Rigid shape works like a charm.
Torque 3D Owner Stefan Rampp