Game Development Community

New guy in game creation, need some advice

by Noah S. · in General Discussion · 04/17/2006 (11:52 am) · 5 replies

I'm new to trying to make games, and after looking at a lot of different engines and software, Torque is the best I've seen. What's the best way to learn how to make quality games, particularly FPS's, with Torque?

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#1
04/17/2006 (11:59 am)
Hey Noah,
good to have ya.

depends on your current skillset.
but I would say your best off to simply study the starter.fps

study at the script level first by understanding perhaps static objects.
then item's
and weapons
and then characters.
throw some inventory in that.

the biggest thing to learn first is how the script ties everything together.

once you understand the relationship between the script code and the game output.
you are on your way to implementing your own ideas.
#2
04/17/2006 (3:11 pm)
I think understanding how the client - server relationship works is another extremly important part of how toque works. It's somthing I still don't really have a good grasp of that I wish I did!
#3
04/18/2006 (2:44 pm)
I have the 3d game programming all in one book, but i lost the cd. are there any other good, comprehensive tutorials for torque out there?
#4
04/18/2006 (2:49 pm)
Have you looked at TDN yet?

attached here is Torque Developer Network.
some great stuff in there and its getting more added all the time.
#5
04/18/2006 (4:01 pm)
Once you decide to get TGE and become a registered user, you could then browse the plentiful bounty of resources on this site too. Much can be learned from other's generosity...

-Tim