Combo movements
by Tom · in Game Design and Creative Issues · 04/16/2006 (2:30 pm) · 1 replies
Hi,
i got the xbox 360 controller to work with my computer, and i use the two analoug sticks. however, i wish to incooerate combo moves into my game. (like moving the movemnt stick one back back an left to make a special move ore something- think soul calibure) i was wondering if anyone has any ideas how i could do this.
also maybe for sword fighting games, where its if the character is stil, its a horizontal slash, a quick forward and the hit button, s like a poke attack and circle and hit button is like a storm attack ( think zelda- majoras mask)
*on a seperate note, can i echo the values of variables into the councel wndow? *i did the log fiel, but i would need it in real time*
i got the xbox 360 controller to work with my computer, and i use the two analoug sticks. however, i wish to incooerate combo moves into my game. (like moving the movemnt stick one back back an left to make a special move ore something- think soul calibure) i was wondering if anyone has any ideas how i could do this.
also maybe for sword fighting games, where its if the character is stil, its a horizontal slash, a quick forward and the hit button, s like a poke attack and circle and hit button is like a storm attack ( think zelda- majoras mask)
*on a seperate note, can i echo the values of variables into the councel wndow? *i did the log fiel, but i would need it in real time*
Torque Owner Dracola
function moveleft(%val) { $mvLeftAction = %val * $movementSpeed; }then change that tofunction moveleft(%val) { $mvLeftAction = %val * $movementSpeed; $LeftDown = %val;//val = 1 if button down 0 if up }then find whatever attack code you want I am just using the fire weapon code.function mouseFire(%val) { if($LeftDown) TriggerLeftAttack(); else TriggerNormalAttack(); }you would need to define those two functions but that would be the bare basics.