Game Development Community

Sort and Blender Translucency

by Jay Barnson · in Artist Corner · 04/15/2006 (6:20 pm) · 2 replies

I have finally MOSTLY figured out how to get a cube with translucencies (cut-out alphas) work. Everything seems to be working fine EXCEPT the sorting. In Torque, my cube looks like something out of an M.C. Escher painting.

I discovered that the Blender exporter expects a "_Sort" suffix on the mesh name. I tried that (underscore-capital "S"-o-r-t), and I also tried putting it on the object name, but to no avail. I still have a weird visual on the object in Torque when I re-export it.

I'm using version 0.91 of the exporter.

Any of you Blender exporter gurus have an idea?

Jay Barnson
Rampant Games

About the author

Jay has been a mainstream and indie game developer for a... uh, long time. His professional start came in 1994 developing titles for the then-unknown and upcoming Sony Playstation. He runs Rampant Games and blogs at Tales of the Rampant Coyote.


#1
04/16/2006 (7:51 pm)
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#2
04/16/2006 (8:13 pm)
Ah, bummer. I thought that was already tested and in-use by others.

Well, you have done a fantastic job so far, so I'm scared when you say it looks complicated to YOU :)