Dedicated server performance
by Ian Omroth Hardingham · in Torque Game Engine · 04/13/2006 (4:19 am) · 3 replies
Hey guys.
Does anyone have any ideas of how I could work out the minimum spec for a computer running a dedicated server? Obviously "frame rate" means nothing, but is there a similar metric for dedicated servers?
Thanks,
Ian
Does anyone have any ideas of how I could work out the minimum spec for a computer running a dedicated server? Obviously "frame rate" means nothing, but is there a similar metric for dedicated servers?
Thanks,
Ian
About the author
Designer and lead programmer on Frozen Synapse, Frozen Endzone, and Determinance. Co-owner of Mode 7 Games.
#2
04/13/2006 (6:43 am)
Guys, it all depends on your game. Neither of you have described anything about your expected load conditions (number of players), number of objects in your missions, structure of your world, etc., etc., and without these basic points, and dozens (if not hundreds) of other data points, there is simply no way to even begin an answer.
#3
My question was: is there a tool for measuring whether a computer is running a server efficiently, ie if it's doing what it needs to do every 32ms?
Ian
04/13/2006 (7:06 am)
Yes, but even if I told you that, you'd have no idea, because a human can't quantify that accurately. I render four spaceships, now can you tell me what spec hardware I need?My question was: is there a tool for measuring whether a computer is running a server efficiently, ie if it's doing what it needs to do every 32ms?
Ian
Torque Owner Matt "Mr. Pig" Razza
I'm planning on hosting about 3 servers on my P3 after I load it with a little more ram (256 for 3 servers).