Game Development Community

Dedicated server performance

by Ian Omroth Hardingham · in Torque Game Engine · 04/13/2006 (4:19 am) · 3 replies

Hey guys.

Does anyone have any ideas of how I could work out the minimum spec for a computer running a dedicated server? Obviously "frame rate" means nothing, but is there a similar metric for dedicated servers?

Thanks,
Ian

#1
04/13/2006 (6:21 am)
Well - I'm under the impression you could host one with a P2...

I'm planning on hosting about 3 servers on my P3 after I load it with a little more ram (256 for 3 servers).
#2
04/13/2006 (6:43 am)
Guys, it all depends on your game. Neither of you have described anything about your expected load conditions (number of players), number of objects in your missions, structure of your world, etc., etc., and without these basic points, and dozens (if not hundreds) of other data points, there is simply no way to even begin an answer.
#3
04/13/2006 (7:06 am)
Yes, but even if I told you that, you'd have no idea, because a human can't quantify that accurately. I render four spaceships, now can you tell me what spec hardware I need?

My question was: is there a tool for measuring whether a computer is running a server efficiently, ie if it's doing what it needs to do every 32ms?

Ian