Minor console errors/warnings from T2D -> TGB switch
by Drew -Gaiiden- Sikora · in Torque Game Builder · 04/11/2006 (5:34 pm) · 2 replies
So I got my game running okay from Beta 1 to Beta 2, but I get these console errors/warnings that while they don't seem to affect the game in any way, I'd like to know how to resolve them to better understand what they are. Here's the log output with the errors/warnings pointed out with ==>
T2D Engine (v1.1.0 [Beta 2]) initialized... --------- Loading Project: GalaxyConquest--------- Loading compiled script GalaxyConquest/main.cs. ==>exec: invalid script file GalaxyConquest/managed/datablocks.cs. ==>exec: invalid script file GalaxyConquest/managed/persistent.cs. ==>common/main.cs (53): Unable to find function setupKeybinds Compiling common/preferences/bind.cs... Loading compiled script common/preferences/bind.cs. ==>common/gameScripts/projectManagement.cs (56): Unable to find function initializeProject Exporting Particle Editor preferences. Exporting Tile Editor preferences. Exporting Level Editor preferences. Exporting Animation Builder preferences. Exporting Image Editor preferences. Exporting Gui preferences. ==>common/gameScripts/projectManagement.cs (67): Unable to find function shutdownProjectin the main.cs file I have the following prefs set
$defaultGame = "GalaxyConquest"; $startupProject = "GalaxyConquest"; $defaultMods = "-mod GalaxyConquest";Thanks
#2
Make sure the paths to the 2 files are correct. Other then that I cant think of anything.
04/14/2006 (3:14 am)
It looks like it cant find the datablocks.cs and persistent.cs. If these files have the initializeProject, shutdownProject and setupKeybinds functions then that would explain why it cant find them :P.Make sure the paths to the 2 files are correct. Other then that I cant think of anything.
Torque Owner Drew -Gaiiden- Sikora