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Minor console errors/warnings from T2D -> TGB switch

by Drew -Gaiiden- Sikora · in Torque Game Builder · 04/11/2006 (5:34 pm) · 2 replies

So I got my game running okay from Beta 1 to Beta 2, but I get these console errors/warnings that while they don't seem to affect the game in any way, I'd like to know how to resolve them to better understand what they are. Here's the log output with the errors/warnings pointed out with ==>
T2D Engine (v1.1.0 [Beta 2]) initialized...

--------- Loading Project: GalaxyConquest---------
Loading compiled script GalaxyConquest/main.cs.
==>exec: invalid script file GalaxyConquest/managed/datablocks.cs.
==>exec: invalid script file GalaxyConquest/managed/persistent.cs.
==>common/main.cs (53): Unable to find function setupKeybinds
Compiling common/preferences/bind.cs...
Loading compiled script common/preferences/bind.cs.
==>common/gameScripts/projectManagement.cs (56): Unable to find function initializeProject
Exporting Particle Editor preferences.
Exporting Tile Editor preferences.
Exporting Level Editor preferences.
Exporting Animation Builder preferences.
Exporting Image Editor preferences.
Exporting Gui preferences.
==>common/gameScripts/projectManagement.cs (67): Unable to find function shutdownProject
in the main.cs file I have the following prefs set
$defaultGame = "GalaxyConquest";
$startupProject = "GalaxyConquest";
$defaultMods = "-mod GalaxyConquest";
Thanks

#1
04/13/2006 (5:39 pm)
If anyone needs more info please let me know. I haven't had time to look at it since Tues.
#2
04/14/2006 (3:14 am)
It looks like it cant find the datablocks.cs and persistent.cs. If these files have the initializeProject, shutdownProject and setupKeybinds functions then that would explain why it cant find them :P.
Make sure the paths to the 2 files are correct. Other then that I cant think of anything.