Exporting .map Problem
by Gustavo Boni · in Torque Game Engine · 04/11/2006 (6:52 am) · 0 replies
Hi,
I have a building in 3dsmax, and i want to export this to load in TGE. I've downloaded the GLB2 (Game Level Builder) that exports to .map. The problem is i'm having an error saying ""Too many vertices found in Cenario01".
My building has 7.500 triangles or 2.500 polygons.
Is it a high value?
Thanks in advance,
Gustavo
I have a building in 3dsmax, and i want to export this to load in TGE. I've downloaded the GLB2 (Game Level Builder) that exports to .map. The problem is i'm having an error saying ""Too many vertices found in Cenario01".
My building has 7.500 triangles or 2.500 polygons.
Is it a high value?
Thanks in advance,
Gustavo