Game Development Community

Adventure game in TGB

by David Alaves · in Torque Game Builder · 04/03/2006 (1:46 am) · 6 replies

Hi all

First of all, I have to say that the new level editor is amazing!!! I love the new interface.

I'm very interested in doing an adventure game with 2d prerendered backgrounds and 3d characters in the style of Grim Fandango, Still Life, Syberia, etc.

I think TGB is great but I wonder if it's possible to do this kind of game. Well, I know TGB lets to work with DTS for 3D characters, but it's possible, or it will be in the future, to use shadows for the characters? Or at least put some lights into the scene that affects the 3D character?

I know I have the source code but, honestly, I can't code that kind of things in C++...

I really think that this kind of feature would be very useful for many different kind of games, so it will make TGB just better.

Every answer about this will be very appreciated.

Thanks in advance. (and sorry for my english)

- David

#1
04/03/2006 (4:55 am)
The problem is that you have a flat 2D background with a 3D character, so getting shadows to work properly is going to be difficult at best.

Whilst the basic game type is entirely possible in TGB, if you want 3D effects like lighting and shadows you'd probably find it easier to actually model the game in 3D completely and use TGE with a locked camera.
#2
04/04/2006 (9:54 am)
Actually, that's what the folks at the the King's Quest 9 fan-game is doing with TGE.

Here is their site:

www.kqix.com/
#3
04/04/2006 (10:03 am)
I thought that was TGE when I read that article a couple months ago.
#4
04/04/2006 (10:15 am)
If you read the Job Openings page it's all about Torque Game Engine. That is what convinced me to purchase it.

www.kq9.org/join/positions/
#5
04/04/2006 (1:13 pm)
Torque Game Engine = TGE
Torque 2D Game Builder = TGB

thats not the same :-)
#6
04/04/2006 (1:38 pm)
That's what I said.

Philip suggested looking into TGE and I agreed by showing that KQ9 (an adventure game) was being built on TGE.

Maybe we should put this thread on why T2D should not be called TGB? ^_^