Adventure game in TGB
by David Alaves · in Torque Game Builder · 04/03/2006 (1:46 am) · 6 replies
Hi all
First of all, I have to say that the new level editor is amazing!!! I love the new interface.
I'm very interested in doing an adventure game with 2d prerendered backgrounds and 3d characters in the style of Grim Fandango, Still Life, Syberia, etc.
I think TGB is great but I wonder if it's possible to do this kind of game. Well, I know TGB lets to work with DTS for 3D characters, but it's possible, or it will be in the future, to use shadows for the characters? Or at least put some lights into the scene that affects the 3D character?
I know I have the source code but, honestly, I can't code that kind of things in C++...
I really think that this kind of feature would be very useful for many different kind of games, so it will make TGB just better.
Every answer about this will be very appreciated.
Thanks in advance. (and sorry for my english)
- David
First of all, I have to say that the new level editor is amazing!!! I love the new interface.
I'm very interested in doing an adventure game with 2d prerendered backgrounds and 3d characters in the style of Grim Fandango, Still Life, Syberia, etc.
I think TGB is great but I wonder if it's possible to do this kind of game. Well, I know TGB lets to work with DTS for 3D characters, but it's possible, or it will be in the future, to use shadows for the characters? Or at least put some lights into the scene that affects the 3D character?
I know I have the source code but, honestly, I can't code that kind of things in C++...
I really think that this kind of feature would be very useful for many different kind of games, so it will make TGB just better.
Every answer about this will be very appreciated.
Thanks in advance. (and sorry for my english)
- David
About the author
#2
Here is their site:
www.kqix.com/
04/04/2006 (9:54 am)
Actually, that's what the folks at the the King's Quest 9 fan-game is doing with TGE.Here is their site:
www.kqix.com/
#3
04/04/2006 (10:03 am)
I thought that was TGE when I read that article a couple months ago.
#4
www.kq9.org/join/positions/
04/04/2006 (10:15 am)
If you read the Job Openings page it's all about Torque Game Engine. That is what convinced me to purchase it.www.kq9.org/join/positions/
#5
Torque 2D Game Builder = TGB
thats not the same :-)
04/04/2006 (1:13 pm)
Torque Game Engine = TGETorque 2D Game Builder = TGB
thats not the same :-)
#6
Philip suggested looking into TGE and I agreed by showing that KQ9 (an adventure game) was being built on TGE.
Maybe we should put this thread on why T2D should not be called TGB? ^_^
04/04/2006 (1:38 pm)
That's what I said.Philip suggested looking into TGE and I agreed by showing that KQ9 (an adventure game) was being built on TGE.
Maybe we should put this thread on why T2D should not be called TGB? ^_^
Torque Owner Philip Mansfield
Default Studio Name
Whilst the basic game type is entirely possible in TGB, if you want 3D effects like lighting and shadows you'd probably find it easier to actually model the game in 3D completely and use TGE with a locked camera.