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Rotating objects in Mission Editor

by Lee Latham · in Torque Game Engine · 04/02/2006 (5:32 pm) · 1 replies

Hello,

I can't for the life of me figure out how to rotate an imported object (a dif interior). Surely this is possible?

I see the Rotation value in the Inspector, but it has 4 values, which I do not understand (and couldn't figure out by playing with the values). Perhaps this is documented somewhere but I can't find that, either.

But I'm a bit surprised not to find a free-rotate option, is it in there? I hope so that woud be sweet.

Any help would be greatly appreciated!

Kurt