Tips for blending animations?
by Jon Jorajuria · in Artist Corner · 03/28/2006 (6:13 pm) · 0 replies
I am stuck on this one, I have some nice animations and I am running into an issue. When the character is in game running and I do a melee thrust, the leg animations from the thrust override the run animation thus causing the legs to stop moving until the animation is complete. I have tried blended, and non blended with legs that are animated and with them not animates...I always get the same results.
Does anybody have anytips on how to animate melee while a player is running so it looks seemless? I am running Max 7.0 with the torque skeleton.
Thank you in advance.
Does anybody have anytips on how to animate melee while a player is running so it looks seemless? I am running Max 7.0 with the torque skeleton.
Thank you in advance.
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