Game Development Community

Cant get the Torque 2D Level Builer to load

by Emanouel Pontikakis · in Torque Game Builder · 03/23/2006 (7:54 pm) · 64 replies

I just purchased the Torque 2D Pack. and i unzipped all the files. when i clicked on the T2D.exe from the games folder nothing happened. im running Windows XP.

can anyone help me out ?
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#1
03/23/2006 (8:21 pm)
That doesn't sound good... what does the console.log file say?
#2
03/23/2006 (8:25 pm)
Where can i find the console.log file ?
#3
03/23/2006 (8:29 pm)
Just found the file

i wont be able to post the entire info as its too much info. any way i can email it to someone to look at ?
#4
03/23/2006 (9:38 pm)
Feel free to drop me an e-mail

mattl (at) garagegames.com
#5
03/23/2006 (11:55 pm)
Thanks for the help.

email has been sent out
#6
03/24/2006 (10:31 pm)
Matt,

Just wondering if you had received my email ?

thanks
#7
03/25/2006 (6:07 am)
I had the same problem, tracked it to OGL. Make sure the drivers are properly installed.

Also, browse the console.log file and check for errors. If you find some, post them over here so we can help you further.
#8
03/25/2006 (7:40 am)
Which drivers are you refering to ? all i did was download the zip file, extract the contents and then tried to open up the t2d.exe file .


Video Init:
Accelerated OpenGL display device detected.
Accelerated D3D device not detected.
Voodoo 2 display device not detected.

"D3D" display device not found!
"D3D" display device not found!
"D3D" display device not found!
"Voodoo2" display device not found!
Canvas creation failed. Shutting down.
OpenAL Driver Init:
Vendor: Creative Labs Inc.
Version: OpenAL 1.0
Renderer: Software
Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script common/gui/profiles.cs.
Loading compiled script common/gui/cursors.cs.
Loading compiled script common/gui/messageBoxOk.gui.
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Loading compiled script common/gui/messageBoxYesNo.gui.
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Loading compiled script common/gui/messageBoxOKCancelDetailsDlg.gui.
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Loading compiled script common/gui/messagePopup.gui.
Loading compiled script common/gui/options.gui.
#9
03/25/2006 (7:40 am)
Could not load this GL function: glGenTextures
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Loading compiled script common/gui/remap.gui.
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Loading compiled script common/gui/inspectTree.gui.
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Loading compiled script common/gui/startServer.gui.
Loading compiled script common/gui/joinServer.gui.
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Loading compiled script common/gui/waitingForServer.gui.
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#10
03/25/2006 (7:41 am)
Loading compiled script common/gui/helpDlg.gui.
Loading compiled script common/gui/RSSFeedGui.gui.
Loading compiled script common/gameScripts/RSSFeedScript.cs.
Loading compiled script common/gui/messageBox.cs.
Loading compiled script common/gui/help.cs.
Loading compiled script common/gui/chatGui.gui.
Loading compiled script common/gameScripts/screenshot.cs.
Loading compiled script common/gameScripts/metrics.cs.
Loading compiled script common/Gui/FrameOverlayGui.gui.
Loading compiled script common/gameScripts/scriptDoc.cs.
Loading compiled script common/gameScripts/keybindings.cs.
Loading compiled script common/gameScripts/options.cs.
Loading compiled script common/gameScripts/levelManagement.cs.
Loading compiled script common/gameScripts/projectManagement.cs.
Loading compiled script common/gameScripts/client/client.cs.
Loading compiled script common/gameScripts/client/message.cs.
Loading compiled script common/gameScripts/client/serverConnection.cs.
Loading compiled script common/gameScripts/client/chatClient.cs.
Loading compiled script common/gameScripts/server/server.cs.
Loading compiled script common/gameScripts/server/message.cs.
Loading compiled script common/gameScripts/server/clientConnection.cs.
Loading compiled script common/gameScripts/server/kickban.cs.
Loading compiled script common/gameScripts/server/chatServer.cs.
common/gameScripts/common.cs (74): Unable to find object: 'Canvas' attempting to call function 'setCursor'
#11
03/25/2006 (7:41 am)
--------- Initializing GUI Editor ---------
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Loading compiled script tools/packagingUtility/main.cs.

--------- Initializing Packaging Utility ---------
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Loading compiled script tools/packagingUtility/htmlReport.ed.cs.
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Loading compiled script tools/packagingUtility/loadSave.ed.cs.
Loading compiled script tools/packagingUtility/ui/packagingUtilityDlg.ed.gui.
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Could not load this GL function: glBindTexture
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Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
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Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
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Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
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Could not load this GL function: glTexParameteri
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Could not load this GL function: glGenTextures
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Could not load this GL function: glTexParameteri
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Could not load this GL function: glGenTextures
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Loading compiled script tools/packagingUtility/ui/packagingOptionsDlg.ed.gui.
Loading compiled script tools/packagingUtility/ui/packagingStatusDlg.ed.gui.
Loading compiled script tools/packagingUtility/ui/packagingExtensionsDlg.ed.gui.
Loading compiled script tools/particleEditor/main.cs.
#12
03/25/2006 (7:42 am)
--------- Initializing Tile Editor ---------
Loading compiled script tools/tileEditor/preferences/defaultPrefs.ed.cs.
Compiling tools/tileEditor/preferences/prefs.cs...
Loading compiled script tools/tileEditor/preferences/prefs.cs.
Loading compiled script tools/tileEditor/data/content/datablocks.ed.cs.
Could not load this GL function: glGetIntegerv
ImageMap(tileEditorCursorImageMap) Error: 'Reported Maximum Hardware Texture Size is invalid!' (11)
tools/tileEditor/data/content/datablocks.ed.cs (0): Register object failed for object tileEditorCursorImageMap of class t2dImageMapDatablock.
Could not load this GL function: glGetIntegerv
ImageMap(tileEditorTileIconsImageMap) Error: 'Reported Maximum Hardware Texture Size is invalid!' (11)
tools/tileEditor/data/content/datablocks.ed.cs (0): Register object failed for object tileEditorTileIconsImageMap of class t2dImageMapDatablock.
Set::add: Object "tileEditorCursorImageMap" doesn't exist
Set::add: Object "tileEditorTileIconsImageMap" doesn't exist
Loading compiled script tools/tileEditor/gui/tileScreenGui.ed.gui.
Loading compiled script tools/tileEditor/gui/newTileDlg.ed.gui.
Loading compiled script tools/tileEditor/gui/newLayerDlg.ed.gui.
Loading compiled script tools/tileEditor/gui/viewDlg.ed.gui.
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Loading compiled script tools/tileEditor/gui/tileAssignBrushDlg.ed.gui.
Loading compiled script tools/tileEditor/gui/resizeLayerDlg.ed.gui.
Loading compiled script tools/tileEditor/gui/resizeTilesDlg.ed.gui.
Loading compiled script tools/tileEditor/gui/layerBlendDlg.ed.gui.
Loading compiled script tools/tileEditor/gui/editTileDlg.ed.gui.
Loading compiled script tools/tileEditor/scripts/editorScreen.ed.cs.
Loading compiled script tools/tileEditor/scripts/imageSelection.ed.cs.
t2dStaticSprite::setImageMap() - t2dImageMapDatablock Datablock is invalid! (tileEditorCursorImageMap)
t2dTileLayer::setTileIcons() - t2dImageMapDatablock Datablock is invalid! (tileEditorTileIconsImageMap)
tools/tileEditor/scripts/imageSelection.ed.cs (137): Unable to find object: '0' attempting to call function 'getCount'
Loading compiled script tools/leveleditor/main.cs.

--------- Initializing Level Editor ---------
Loading compiled script tools/leveleditor/preferences/defaultPrefs.ed.cs.
Compiling tools/leveleditor/preferences/prefs.cs...
Loading compiled script tools/leveleditor/preferences/prefs.cs.
Loading compiled script tools/levelEditor/data/layouts/Default.cs.
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Loading compiled script tools/leveleditor/scripts/datablocks.ed.cs.
Could not load this GL function: glGetIntegerv
ImageMap(otherObjectImageMap) Error: 'Reported Maximum Hardware Texture Size is invalid!' (11)
tools/leveleditor/scripts/datablocks.ed.cs (0): Register object failed for object otherObjectImageMap of class t2dImageMapDatablock.
Set::add: Object "otherObjectImageMap" doesn't exist
#13
03/25/2006 (7:43 am)
Loading compiled script tools/leveleditor/scripts/levelEditor.ed.cs.
Loading compiled script tools/leveleditor/scripts/levelEditorWindow.ed.cs.
Loading compiled script tools/leveleditor/scripts/levelManagement.ed.cs.
Missing file: tools/leveleditor/scripts/sideBarContentContainer.ed.cs!
Loading compiled script tools/leveleditor/scripts/levelBuilderThemeProfiles.ed.cs.
Loading compiled script tools/leveleditor/scripts/tools.ed.cs.
Loading compiled script tools/leveleditor/scripts/toolHelp.ed.cs.
Loading compiled script tools/leveleditor/scripts/options.ed.cs.
Loading compiled script tools/leveleditor/scripts/edit.ed.cs.
Loading compiled script tools/levelEditor/scripts/forms/toolPropertiesSelection.ed.cs.edso.
Loading compiled script tools/levelEditor/scripts/forms/toolProperties.ed.cs.edso.
Loading compiled script tools/levelEditor/scripts/forms/toolPlayLevelBar.ed.cs.edso.
Loading compiled script tools/levelEditor/scripts/forms/sideBarContent.ed.cs.edso.
Loading compiled script tools/levelEditor/scripts/forms/sideBar/sideBarTreeView.ed.cs.edso.
Loading compiled script tools/levelEditor/scripts/forms/sideBar/sideBarQuickEdit.ed.cs.edso.
Loading compiled script tools/levelEditor/scripts/forms/sideBar/sideBarProject.ed.cs.edso.
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Loading compiled script tools/levelEditor/scripts/forms/sideBar/sideBarClassConfigLink.ed.cs.edso.
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Loading compiled script tools/levelEditor/scripts/forms/quickEditClasses/quickEditFields/t2dDatablockList.ed.cs.edso.
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Loading compiled script tools/levelEditor/scripts/forms/quickEditClasses/quickEditFields/mask.ed.cs.edso.
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Loading compiled script tools/levelEditor/scripts/forms/quickEditClasses/quickEditFields/hideableStack.ed.cs.edso.
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Loading compiled script tools/levelEditor/scripts/forms/quickEditClasses/quickEditFields/colorPicker.ed.cs.edso.
Loading compiled script tools/levelEditor/scripts/forms/quickEditClasses/quickEditFields/checkBox.ed.cs.edso.
Loading compiled script tools/levelEditor/scripts/forms/objectLibrary/tileMaps.ed.cs.edso.
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Loading compiled script tools/levelEditor/scripts/forms/objectLibrary/scrollers.ed.cs.edso.
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Loading compiled script tools/levelEditor/scripts/forms/objectLibrary/otherObjects.ed.cs.edso.
Loading compiled script tools/levelEditor/scripts/forms/objectLibrary/objectLibraryBaseType.ed.cs.edso.
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#14
03/25/2006 (7:43 am)
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Loading compiled script tools/leveleditor/gui/options.ed.gui.
Loading compiled script tools/leveleditor/gui/toolHelpDlg.ed.gui.
Loading compiled script tools/leveleditor/gui/profiles.ed.cs.
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Loading compiled script tools/projectWizard/main.cs.
Loading compiled script tools/projectWizard/gui/newProjectDlg.ed.gui.
Loading compiled script tools/projectWizard/gui/openProjectDlg.ed.gui.
Loading compiled script tools/animationEditor/main.cs.
#15
03/25/2006 (7:44 am)
--------- Initializing Animation Builder ---------
Loading compiled script tools/animationEditor/scripts/animationBuilder.ed.cs.
Loading compiled script tools/animationEditor/scripts/animationBuilderUI.ed.cs.
Loading compiled script tools/animationEditor/scripts/storyboard.ed.cs.
Loading compiled script tools/animationEditor/scripts/animationimages.ed.cs.
Loading compiled script tools/animationEditor/scripts/animationpreview.ed.cs.
Loading compiled script tools/animationEditor/scripts/editor.ed.cs.
Loading compiled script tools/animationEditor/scripts/imagepreview.ed.cs.
Loading compiled script tools/animationEditor/scripts/mouse.ed.cs.
Loading compiled script tools/animationEditor/scripts/storyboard.ed.cs.
Loading compiled script tools/animationEditor/gui/AnimationEditorGUI.ed.gui.
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Loading compiled script tools/animationEditor/data/content/datablocks.ed.cs.
Could not load this GL function: glGetIntegerv
ImageMap(rightarrowImageMap) Error: 'Reported Maximum Hardware Texture Size is invalid!' (11)
tools/animationEditor/data/content/datablocks.ed.cs (0): Register object failed for object rightarrowImageMap of class t2dImageMapDatablock.
Could not load this GL function: glGetIntegerv
ImageMap(playersideImageMap) Error: 'Reported Maximum Hardware Texture Size is invalid!' (11)
tools/animationEditor/data/content/datablocks.ed.cs (0): Register object failed for object playersideImageMap of class t2dImageMapDatablock.
Could not load this GL function: glGetIntegerv
ImageMap(imageborderImageMap) Error: 'Reported Maximum Hardware Texture Size is invalid!' (11)
tools/animationEditor/data/content/datablocks.ed.cs (0): Register object failed for object imageborderImageMap of class t2dImageMapDatablock.
Could not load this GL function: glGetIntegerv
ImageMap(selectedimageborderImageMap) Error: 'Reported Maximum Hardware Texture Size is invalid!' (11)
tools/animationEditor/data/content/datablocks.ed.cs (0): Register object failed for object selectedimageborderImageMap of class t2dImageMapDatablock.
Could not load this GL function: glGetIntegerv
ImageMap(blankImageMap) Error: 'Reported Maximum Hardware Texture Size is invalid!' (11)
tools/animationEditor/data/content/datablocks.ed.cs (0): Register object failed for object blankImageMap of class t2dImageMapDatablock.
Set::add: Object "rightarrowImageMap" doesn't exist
Set::add: Object "playersideImageMap" doesn't exist
Set::add: Object "imageborderImageMap" doesn't exist
Set::add: Object "selectedimageborderImageMap" doesn't exist
Set::add: Object "blankImageMap" doesn't exist
Loading compiled script tools/imageEditor/main.cs.
#16
03/25/2006 (7:44 am)
--------- Initializing Image Editor ---------
Loading compiled script tools/imageEditor/scripts/editor.ed.cs.
Loading compiled script tools/imageEditor/scripts/editorSettings.ed.cs.
Loading compiled script tools/imageEditor/gui/OpenFileDlgExwPreview.ed.gui.
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Loading compiled script tools/imageEditor/gui/ImageBuilderGui.ed.gui.
Loading compiled script tools/gui/fileDialogBase.ed.cs.
Loading compiled script tools/gui/openFileDialog.ed.cs.
Loading compiled script tools/gui/saveFileDialog.ed.cs.
Loading compiled script tools/gui/openFileDlg.ed.gui.
Loading compiled script tools/gui/saveFileDlg.ed.gui.
Loading compiled script tools/gui/colorPicker.ed.gui.

T2D Engine (v1.1.0 [Beta 2]) initialized...
common/gameScripts/projectManagement.cs (32): Unable to find object: '0' attempting to call function 'getCount'

--------- Loading Project: T2D---------
Loading compiled script T2D/main.cs.
Compiling T2D/managed/datablocks.cs...
Loading compiled script T2D/managed/datablocks.cs.
Compiling T2D/managed/persistent.cs...
Loading compiled script T2D/managed/persistent.cs.
Compiling common/preferences/bind.cs...
Loading compiled script common/preferences/bind.cs.
Loading compiled script T2D/gui/mainScreen.gui.
Loading compiled script T2D/gameScripts/game.cs.
tools/leveleditor/scripts/levelManagement.ed.cs (254): Unable to find object: 'Canvas' attempting to call function 'popDialog'
tools/leveleditor/main.cs (301): Unable to find object: 'Canvas' attempting to call function 'setContent'
common/gui/messageBox.cs (48): Unable to find object: 'Canvas' attempting to call function 'pushDialog'
GuiMLTextCtrl::forceReflow can only be called on visible controls.
tools/leveleditor/main.cs (320): Unable to find object: '0' attempting to call function 'getSceneGraph'
tools/levelEditor/scripts/forms/sideBar/sideBarQuickEdit.ed.cs.edso (110): Unable to find object: '0' attempting to call function 'getSceneGraph'
tools/levelEditor/scripts/forms/sideBar/sideBarQuickEdit.ed.cs.edso (115): Unable to find object: '0' attempting to call function 'setFirstResponder'
Exporting Particle Editor preferences.
Exporting Tile Editor preferences.
Exporting Level Editor preferences.
Exporting Animation Builder preferences.
Exporting Image Editor preferences.
Exporting Gui preferences.
common/gameScripts/projectManagement.cs (88): Unable to find object: '0' attempting to call function 'getCount'
Exporting T2D preferences.
#17
03/25/2006 (9:45 am)
Complete break of the OpenGL side.
Do you have an ATI or NVIDIA card or Intel GMA900+ to meet the minimum requirements?

You could as well open the T2D solution file and recompile it on your system. That solved the problem for quite some user. don't ask me why thought ... perhaps your driver just is missing the opengl32.dll, glut32.dll or any other opengl relevant dll file.
#18
03/25/2006 (10:00 am)
I have a onboard video chip. S3 UniChrome II Graphics using 64 MB. where is the T2D solution file located. sorry im new to all of this.

i downloaded the Visual C ++ 2005 express edition. would this be able to recompile it ?
#19
03/25/2006 (10:08 am)
Yes, VC++ 2005 Express will do the trick. Here is a link to an article on TDN on how to compile.
#20
03/25/2006 (10:12 am)
Hmm even with rebuilding, your chip is definitely a problem. It might run but it might do some stuff through CPU which means low performing apps.
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