Console.log errors in stock TGE 1.4
by Jonathon Stevens · in Torque Game Engine · 03/23/2006 (1:26 pm) · 6 replies
A while back someone posted a thread explaining and fixing most of the console.log errors that come stock with tge 1.4 like the missing 'exitgui.gui' and 'onneedrelight' and others. I can't seem to find it!! any help is appreciated.
dish
dish
About the author
With a few casual games under his belt as CEO of Last Straw Productions, Jonathon created the increasingly popular Indie MMO Game Developers Conference.
#2
03/23/2006 (2:33 pm)
No, he means all the errors in the _console_ when running stock TGE 1.4, not compiling it. I've wondered about those and the weird errors I get with a dedicated server crashing, but I haven't really needed to worry right now, and am just hoping it'll go away with 1.42.
#3
03/23/2006 (2:36 pm)
Yea, the actual errors that show up in console.log when you run a stock TGE 1.4 starter.rpg. Several issues exist that weren't fixed prior to it's release. There was a thread someone put out that fixed these, and i can't seem to find it!
#4
03/23/2006 (2:44 pm)
I know what he meant, just thought me might've been remembering the wrong thread.. ;)
#5
@ Paul 'wedge' D'Elia
The quick hacky way to stop the dedicated server from crashing is to go into main.cs and change
to
03/23/2006 (3:13 pm)
Topic: Default errors and my simple fixes@ Paul 'wedge' D'Elia
The quick hacky way to stop the dedicated server from crashing is to go into main.cs and change
$modcount = 2; $userMods = "creator;" @ $defaultGame;
to
$modcount = 1; $userMods = $defaultGame;
#6
03/23/2006 (7:28 pm)
That's it Tim! Great! Thanks a ton! *bookmarks it this damn time*
Associate Orion Elenzil
Real Life Plus